![]() But it should be functional at least, theoretically.Īnd feedback would be greatly appreciated! Thank you for your time. There’s still a lot of ui stuff I’m trying to figure out, and there’s a number of quality of life systems I want to add in. Varying triggers, puzzles, and interactions to explore. 25 unique NPC endings, most with unique songs (if you're into that) 18 player endings, written in second person. A huge choose-your-own-adventure story of 80k+ words. But I think it’s relatively stable at this point…? If you find any errors, please let me know. A fetishy adventure through a chocolate factory. Also it had a lot of bugs before, which doesn’t help. It still has a lot of bugs, what with reprogramming the entire game and all. It was first posted about 10 years ago, then I slowly went insane and stopped updating it, then flash died, and now the game’s back! In Twine form! Which is just so so much better than flash was. ![]() And technically you can make your character human during character creation, although the rest of the game is solidly furry. Most of which was submitted by members of the community and then programmed by me. ![]() For those who haven’t played it before, it’s a (largely) text-based furry adventure RPG with a lot of weight gain/stuffing/vore/inflation content. ![]()
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